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- On 23-May-97, Rob Sibley wrote:
- >> To save time, how about someone writing a nice high score routine, with
- >> space for plug in graphics, custom fonts, that sort of thing. I feed it a
- >> score, it does the rest..
- >I'll volunteer for this, but surely it will have to be for the whole
- >list-game, not just for the Space Harrier section? It also means that every
- >section of code (sub-game) will have to return a score either on completion
- or
- >when the player dies and someone's going to have to keep a running total of
- >the score through each level. Who'd have thought the score could through up
- >so many examples of the need for good structuring.
- >If our glorious leader Giark wants to give me the nod for this section I'll
- >make sure it's ready for the June 30th deadline. I can handle all graphics
- >and code, but I'll need a small tune, unless it's going to use the same tune
- >as the intro/menu screens.
-
- Go for it.
-
- All: The variable SCORE will be global and can be handled by Rob's procedure.
- Also, the four variables XPOS, YPOS, XSIZ, YSIZ will define the position of
- the screen (XPOS,YPOS) and the size (XSIZ,YSIZ). They will also be global.
-
- Well met and godspeed,
- Giark
- joehick@golden.net
- http://www.golden.net/~joehick/fbn/index.html
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